It is extremely important for us designers to be able to communicate our ideas. The understanding of lighting design as a space/time-based experience is the starting point of my analysis. Technical and diagrammatical technique is explored rather than realistic rendering. The great strength of the first one is that it brings the possibility of abstraction and personal translation of information whereas purely realistic rendering is restrictive in the way that it visualizes just one specific moment of the space and does not bring technical information. Representational structures are borrowed from three case studies to illustrate lit environments. These drawings provide qualitative and quantitative data to be read, understood and measured.
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