Chris T Stuart
(designer)Anthony Jesse Deen
(thesis advisor)Andrew Zornoza
(thesis advisor)Liza Stark
(thesis advisor)Louisa Campbell
May 21 2019
"playground" is a platform that aims to train middle-school aged children in gaming skills through three main ideas. These three main ideas are: leveraging social influencers to use their expertise and fanbase to disseminate content more effectively, applying short interactive lessons to allow users to learn through their own choices, and designing learning through trial and error to give the freedom to users to explore alternate paths.
In this paper, the author investigates how such a platform was made. It demonstrates the flaws behind the blemishes in online training in the market, how it comes up short on the chance to enable kids to gain from their own decisions. This paper also clarifies the impact of social influencers in children's life today. At last, playground gives a look at what the eventual fate of online education tools can be.
Chris T Stuart. playground.
May 21 2019. Parsons School of Design MFA Design and Technology program theses; 2019. New School Archives and Special Collections Digital Archive
. Web. 15 Oct 2019
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