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Aya Karpinska (thesis advisor)
Chris Prentice (thesis advisor)
Xiaomeng Tang (designer)


May 4 2017


Attention Harvest is an VR interactive experience to critique the situation that most of the social media and internet companies capture and resell their user’s attention to make profits. This project lays bare the true nature of a ubiquitous reality of the Internet world full of distracting advertisings. Attention Harvest uses an interactive and immersive way to narrate and critique this true reality to its audience, to recall people to reflect the phenomenon of which individual’s cyber life under the control of the exploitative business model.



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