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Sven Travis (thesis advisor)
Colleen Macklin (thesis advisor)
Ethan Silverman (thesis advisor)
Loretta Wolozin (thesis advisor)
Peiying Feng (designer)


May 10 2016


The goal of this thesis is to create a digital game for mobile devices that aims to teach basic sex education on the topic of sexually transmitted infections to players from the ages of 13 to 15. Players of different ages may also benefit from playing the game. In the game, players become a guardian angel who must make sure their sexually active human charges stay healthy and alive. This becomes challenging as there is a Monster intent on eating your human charges by infecting the humans that come into contact with your human charges with sexually transmitted infections. Players, as the guardian angel, must use tools available to them (condoms, vaccinations, checkups, cures and treatments) to ensure their charges stay in good health until they manage to starve the Monster to its demise. By using colorful and minimalistic visualizations, Tap That aims to turn a difficult topic into something that is more approachable and appealing to teenage audiences in hopes that they will learn enough from it to engage in safe sex when the time comes.



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