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Parsons School of Design MFA Design and Technology program theses2015Parsons School of Design MFA Design and Technology program theses2015Parsons School of Design MFA Design and Technology program theses2015 ➔ Wayscape

Thesis


Related people/organizations

Colleen Macklin (thesis advisor)
Dylan Spencer Kleber Shad (designer)
John Sharp (thesis advisor)
William Ray (designer)
Nicholas Fortugno (thesis advisor)
Patrick Mooney (designer)
Parsons the New School for Design. Design & Technology Dept. (sponsoring body)

Date

May 13 2015

Description

Designer's statement: Tabletop role-playing games represent a unique form of interactive narrative in which players propose actions to a Gamemaster (GM), who adjudicates the results of dice roles and serves as a primary narrator. Because the GM acts as an interpreter for the RPG's ruleset, players have the freedom to explore any aspect of the ongoing story (campaign)—they are not limited to a number of proscribed actions, as is the case in most digital games. However, because the relationship between player and GM is by necessity local (i.e. a handful of players sitting around a table), this method of interaction is typically small-scale. This project proposes a supplemental ruleset for such RPGs, a new model that allows for multiple distinct playgroups to join in a single campaign. Under the premise of an ongoing metafictional environment—a kind of shared world inhabited by many different player characters—GMs will be able to engage with a larger collaborative narrative. This will be accomplished ultimately by using a web-based service that tracks campaign details (such as enemies, locations, and events), so that player actions can be recorded and lead to persistent change in the game-world.

Identifier

PC020402_2015_moonp372

Use Restrictions




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