(thesis advisor)Louisa Campbell
New forms of theater and storytelling can be generated by rethinking the collaboration between designers and playwrights as well as the role of the audience in the presentation of a play. This paper will explore the current state of theater as well as the process of an experiment in design collaboration that is testing these ideas. We think of constructed space as being static and non-reactive.
This project challenges these assumptions in order to provide a playful, individual, theatrical experience while raising questions about our relation to the built environment. The project manipulates the basic laws of physics and low-tech tools to create a room which folds and bends in relation to the participants’ actions. As they move within the space a narrative composed of hidden images and text will be revealed for their entertainment.
Greg Climer. 360 Degree Theater.
2011. Parsons School of Design MFA Design and Technology program theses; 2011. New School Archives and Special Collections Digital Archive
. Web. 16 Sep 2019
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